Game 7: Muggle Quidditch
Tigers vs Flamingos & Bears vs Eagles
Date: 8/01/15 @ 9:30 am
Location: Davis Islands Sea Basin
Matchup: Flamingos vs Tigers, Bears vs Eagles
Overview: From Hogwarts, to Tampa; it is quidditch. A game that requires a broom, a ball, and trying to score through a hoop. While also dodging balls, and one person running away the entire time. Matches are played between two teams of seven players riding flying broomsticks, using four balls: a Quaffle, two Bludgers, and a Golden Snitch. Six ring-shaped goals are situated atop poles of different heights, three on each side of the pitch. http://www.wikihow.com/Play-Muggle-Quidditch
Set Up: A field with 3 hoops on poles on each end and a defined field.
How to Play: Quidditch is a contact sport with a unique mix of elements from rugby, dodgeball, and tag. A quidditch team is made up of seven athletes who play with brooms between their legs at all times. While the game can appear chaotic to the casual observer, once familiar with the basic rules, quidditch is an exciting sport to watch and even more exciting to play. Three chasers score goals worth 10 points each with a volleyball called the quaffle. They advance the ball down the field by running with it, passing it to teammates, or kicking it. Each team has a keeper who defends the goal hoops. Two beaters use dodgeballs called bludgers to disrupt the flow of the game by “knocking out” other players. Any player hit by a bludger is out of play until they touch their own goals. Each team also has a seeker who tries to catch the snitch. The snitch is a ball attached to the waistband of the snitch runner, a neutral athlete in a yellow uniform who uses any means to avoid capture. The snitch is worth 30 points and its capture ends the game. If the score is tied after the snitch catch, the game proceeds into overtime. During play, players are forbidden from taking certain actions, or fouls. Players who commit fouls face different consequences depending on the severity of the offense. A back to hoops foul indicates that a player must stop and return to their hoops, as though knocked out. A yellow card indicates that a player must spend one minute in the penalty box. A red card indicates that a player is barred from the rest of the game.
7 vs 7
3 Chasers: These players must take the Quaffle and throw it through the opposing team’s hoops.
2 Beaters: These players throw the Bludgers at opposing players.
1 Keeper: This player is responsible for defending his team’s hoops and preventing the other team from throwing the Quaffle through them.
1 Seeker: This player’s job is to chase down the Snitch Runner and remove the Snitch from his/her back.
Physical Contact within the Rules:
– Removing the ball from other players’ hands (except the keeper)
– Pushing or shoving other players
– Grabbing with one hand
– Shouldering or body checking
– Slide Tackling from any side